Here’s everything we know about 'ReCore' ahead of Sept. release date

Source: Getty Images
Source: Getty Images

ReCore, the upcoming third-person shooter meets action-adventure game, has been described as the "Zelda of Xbox One" and was created by the team behind GameCube classic Metroid Prime. Naturally, the Microsoft-exclusive title has a lot to live up to, and fans are getting plenty excited ahead of the game's release on Sept. 13.

Here's what we know so far.

Characters: The game centers on Joule Adams, one of the last surviving humans on an apocalyptic wasteland colony called Far Eden. She's aided by a team of robot companions, each of which resembles an animal (dog, spider, ape, etc) and possesses distinct personalities and abilities that assist Joule in combat and puzzle-solving. Together, they embark on a journey across Far Eden to save humanity from further destruction.

Source: YouTube

Gameplay: The experience is characterized by puzzle-solving elements in addition to ranged combat. In the vein of role-playing shooters, players can upgrade Joule's weapons (which are primarily guns) as well as her robot-animal team members. Unlike in most RPGs, however, Joule cannot be leveled up herself.

Scope: Far Eden's breadth appears to be quite vast, allowing players plenty of space to explore, though ReCore isn't a fully fledged open world game. From the looks of the trailer, Far Eden is mostly a desert climate, though there could be surprises in store for those who progress through the game.

Source: YouTube

In addition to development from several key members of Metroid Prime's team, ReCore is produced by the legendary Keiji Inafune, who made his mark at Capcom and was a long-time producer of Nintendo's iconic MegaMan series.

Critics have had positive reactions to previews of the game since its reveal at E3 2015. The game should make a splash when it arrives on Xbox One and PC on Sept. 13.

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Aric Suber-Jenkins

Aric is a writer covering technology. His work has appeared in Newsweek, Maxim and Brooklyn Magazine. He is based in New York and can be reached at aric@mic.com.

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